The idea behind shadow tree is to encapsulate internal implementation details of a component.
Let’s say, a click event happens inside a shadow DOM of <user-card>
component. But scripts in the main document have no idea about the shadow DOM internals, especially if the component comes from a 3rd-party library.
So, to keep the details encapsulated, the browser retargets the event.
Events that happen in shadow DOM have the host element as the target, when caught outside of the component.
Here’s a simple example:
<user-card></user-card>
<script>
customElements.define('user-card', class extends HTMLElement {
connectedCallback() {
this.attachShadow({mode: 'open'});
this.shadowRoot.innerHTML = `<p>
<button>Click me</button>
</p>`;
this.shadowRoot.firstElementChild.onclick =
e => alert("Inner target: " + e.target.tagName);
}
});
document.onclick =
e => alert("Outer target: " + e.target.tagName);
</script>
If you click on the button, the messages are:
- Inner target:
BUTTON
– internal event handler gets the correct target, the element inside shadow DOM. - Outer target:
USER-CARD
– document event handler gets shadow host as the target.
Event retargeting is a great thing to have, because the outer document doesn’t have no know about component internals. From its point of view, the event happened on <user-card>
.
Retargeting does not occur if the event occurs on a slotted element, that physically lives in the light DOM.
For example, if a user clicks on <span slot="username">
in the example below, the event target is exactly this span
element, for both shadow and light handlers:
<user-card id="userCard">
<span slot="username">John Smith</span>
</user-card>
<script>
customElements.define('user-card', class extends HTMLElement {
connectedCallback() {
this.attachShadow({mode: 'open'});
this.shadowRoot.innerHTML = `<div>
<b>Name:</b> <slot name="username"></slot>
</div>`;
this.shadowRoot.firstElementChild.onclick =
e => alert("Inner target: " + e.target.tagName);
}
});
userCard.onclick = e => alert(`Outer target: ${e.target.tagName}`);
</script>
If a click happens on "John Smith"
, for both inner and outer handlers the target is <span slot="username">
. That’s an element from the light DOM, so no retargeting.
On the other hand, if the click occurs on an element originating from shadow DOM, e.g. on <b>Name</b>
, then, as it bubbles out of the shadow DOM, its event.target
is reset to <user-card>
.
Bubbling, event.composedPath()
For purposes of event bubbling, flattened DOM is used.
So, if we have a slotted element, and an event occurs somewhere inside it, then it bubbles up to the <slot>
and upwards.
The full path to the original event target, with all the shadow elements, can be obtained using event.composedPath()
. As we can see from the name of the method, that path is taken after the composition.
In the example above, the flattened DOM is:
<user-card id="userCard">
#shadow-root
<div>
<b>Name:</b>
<slot name="username">
<span slot="username">John Smith</span>
</slot>
</div>
</user-card>
So, for a click on <span slot="username">
, a call to event.composedPath()
returns an array: [span
, slot
, div
, shadow-root
, user-card
, body
, html
, document
, window
]. That’s exactly the parent chain from the target element in the flattened DOM, after the composition.
{mode:'open'}
treesIf the shadow tree was created with {mode: 'closed'}
, then the composed path starts from the host: user-card
and upwards.
That’s the similar principle as for other methods that work with shadow DOM. Internals of closed trees are completely hidden.
event.composed
Most events successfully bubble through a shadow DOM boundary. There are few events that do not.
This is governed by the composed
event object property. If it’s true
, then the event does cross the boundary. Otherwise, it only can be caught from inside the shadow DOM.
If you take a look at UI Events specification, most events have composed: true
:
blur
,focus
,focusin
,focusout
,click
,dblclick
,mousedown
,mouseup
mousemove
,mouseout
,mouseover
,wheel
,beforeinput
,input
,keydown
,keyup
.
All touch events and pointer events also have composed: true
.
There are some events that have composed: false
though:
mouseenter
,mouseleave
(they do not bubble at all),load
,unload
,abort
,error
,select
,slotchange
.
These events can be caught only on elements within the same DOM, where the event target resides.
Custom events
When we dispatch custom events, we need to set both bubbles
and composed
properties to true
for it to bubble up and out of the component.
For example, here we create div#inner
in the shadow DOM of div#outer
and trigger two events on it. Only the one with composed: true
makes it outside to the document:
<div id="outer"></div>
<script>
outer.attachShadow({mode: 'open'});
let inner = document.createElement('div');
outer.shadowRoot.append(inner);
/*
div(id=outer)
#shadow-dom
div(id=inner)
*/
document.addEventListener('test', event => alert(event.detail));
inner.dispatchEvent(new CustomEvent('test', {
bubbles: true,
composed: true,
detail: "composed"
}));
inner.dispatchEvent(new CustomEvent('test', {
bubbles: true,
composed: false,
detail: "not composed"
}));
</script>
Summary
Events only cross shadow DOM boundaries if their composed
flag is set to true
.
Built-in events mostly have composed: true
, as described in the relevant specifications:
- UI Events https://www.w3.org/TR/uievents.
- Touch Events https://w3c.github.io/touch-events.
- Pointer Events https://www.w3.org/TR/pointerevents.
- …And so on.
Some built-in events that have composed: false
:
mouseenter
,mouseleave
(also do not bubble),load
,unload
,abort
,error
,select
,slotchange
.
These events can be caught only on elements within the same DOM.
If we dispatch a CustomEvent
, then we should explicitly set composed: true
.
Please note that in case of nested components, one shadow DOM may be nested into another. In that case composed events bubble through all shadow DOM boundaries. So, if an event is intended only for the immediate enclosing component, we can also dispatch it on the shadow host and set composed: false
. Then it’s out of the component shadow DOM, but won’t bubble up to higher-level DOM.
Yorumlar
<code>
kullanınız, birkaç satır eklemek için ise<pre>
kullanın. Eğer 10 satırdan fazla kod ekleyecekseniz plnkr kullanabilirsiniz)